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Revolutionary UGC game platform
50 Million Creators 
Ready to build Games

50 Million Creators 
Ready to build Games

but should spend 4+ years learning game development 
and $20k to create a game without Megamod

4-6 years
6 months
$20K+
of education and work experience are needed to break into game developing industry from scratch
is the minimum for professional game developer to create, test and release an indie game using existing game engines
Average budget needed to develop and publish indie game
games is a future of social networks & UGC platforms

games is a future of social networks & UGC platforms

The last ~10Y have delivered exponential increase in usage of social media/ UGC platforms, particulary in video & imagery

the second 
renaissance for UGC
the second 
renaissance for UGC
The Creative Boom lacks simple tools for content creation

The Creative Boom lacks simple tools for content creation

Megamod allows an even greater number of creators to produce content

creative boom cycle

Roblox opened up this market, but didn’t seize it. The number of creators is growing slower than it could. There’s a lack of simple tools for creating content. The web3 market, once unfolded, will provide the opportunity for fair payments. Our partner Xsolla will simplify cash payments for creators

UGC toolkit for young creators
Being a successful creator is not a privilege any longer. It’s a profession for next generations. Megamod enables users to create, edit and publish games inside its ecosystem

UGC toolkit for young creators

A tool for streamers, influencers, and YouTubers enabling them to host engaging giveaways and interact with their audience within 
a gaming atmosphere
01
Megachill unleashes the power for creators and influencers to engage with a massive audience and dish out epic prizes!
02
At any event now, we can accommodate a whopping an audience 10 times larger than Roblox’s similar service, or 5 times larger than Fortnight’s
Any game object can get a variety of properties set up with MegaCode, which can then be imported into the game. Without even knowing the code, all of this is possible
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
A tool for building multiplayer games based on the game mechanics supported by the platform, creating game levels and assets for them
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
Megaskin is for creating character skins that will represent each player during construction or participation in the game
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
Game catalog is a site where created games are published, all games are publicly available, they can be played by the creator with their community, as well as other independent players
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
Being a successful creator is not a privilege any longer. It’s a profession for next generations. Megamod enables users to create, edit and publish games inside its ecosystem
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
A tool for streamers, influencers, and YouTubers enabling them to host engaging giveaways and interact with their audience within a gaming atmosphere
01
Megachill unleashes the power for creators and influencers to engage with a massive audience and dish out epic prizes!
02
At any event now, we can accommodate a whopping an audience 10 times larger than Roblox’s similar service, or 5 times larger than Fortnight’s
A tool for streamers, influencers, and YouTubers enabling them to host engaging giveaways and interact with their audience within a gaming atmosphere
01
Megachill unleashes the power for creators and influencers to engage with a massive audience and dish out epic prizes!
02
At any event now, we can accommodate a whopping an audience 10 times larger than Roblox’s similar service, or 5 times larger than Fortnight’s
A tool for streamers, influencers, and YouTubers enabling them to host engaging giveaways and interact with their audience within a gaming atmosphere
01
Megachill unleashes the power for creators and influencers to engage with a massive audience and dish out epic prizes!
02
At any event now, we can accommodate a whopping an audience 10 times larger than Roblox’s similar service, or 5 times larger than Fortnight’s
A tool for streamers, influencers, and YouTubers enabling them to host engaging giveaways and interact with their audience within a gaming atmosphere
01
Megachill unleashes the power for creators and influencers to engage with a massive audience and dish out epic prizes!
02
At any event now, we can accommodate a whopping an audience 10 times larger than Roblox’s similar service, or 5 times larger than Fortnight’s
Any game object can get a variety of properties set up with MegaCode, which can then be imported into the game. Without even knowing the code, all of this is possible
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
A tool for building multiplayer games based on the game mechanics supported by the platform, creating game levels and assets for them
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
Megaskin is for creating character skins that will represent each player during construction or participation in the game
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
Game catalog is a site where created games are published, all games are publicly available, they can be played by the creator with their community, as well as other independent players
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
Being a successful creator is not a privilege any longer. It’s a profession for next generations. Megamod enables users to create, edit and publish games inside its ecosystem
Megamod games cost $6.6 and take 3-4 hours to develop. 99% cheaper and X240 faster vs close peers
semantic coding AI-tools

semantic coding AI-tools

We've developed MegaCode, AI-based product for creators. With MegaCode at their disposal, creators gain the capacity to meticulously craft their own virtual worlds and objects, infusing them with vitality via voice or text inputs
Now creators can craft their own worlds or objects and bring them to life through voice or text. Any game object can get a variety of properties set up with MegaCode, which can then be imported into the game. Without even knowing the code, all of this is possible. It only takes a matter of seconds to bring your ideas to life!
megamod’s market size

megamod’s market size

We target a $3bn market and expect $170m ARR in 2028, earning from in-app and game time sales
megamod’s market size

megamod’s market size

We target a $3bn market and expect $170m ARR in 2028, earning from in-app and game time sales
Revenue projections (2024-2028, $M)
strong experience in gamedev

strong experience in gamedev

Successfully launch over 100 Mobile Games and Applications
First social game entrepreneur to dominant the Eastern Europe
We are backed by Xsolla and partnered with gaming veterans
DevTeam
GameDev expertise and experience of building a $20M+ Sales Business
Technology expertise + Experience of building a business for >80M users
Expertise in building financial function for startups and industries’ tier 1 companies (revenue up to $8B)
Expertise in building high-load systems, experience of scaling development teams
Art production & development applications with 93M installations on 
the AppStore, ex-Joy Bits
Supported by tier-1 advisors

Supported by tier-1 advisors

50,000+ games built since launch in Apr’23

50,000+ games built since launch in Apr’23

Metrics of distribution and content creation

Metrics of distribution and content creation

Metrics of distribution and content creation

Metrics of distribution and content creation

We are creating a new division called "Creators Network Development" to support the continuing growth of our company's agency network
Game quantity and quality growth
The quality and quantity of games produced depend on the number of creators, their talent, and how their work is organized
How content and audience growing

How content and audience growing

C→L
Lead
Creator → Lead
Creator
We are creating a new division called "Creators Network Development" to support the continuing growth of our company's agency network
How content and audience growing

How content and audience growing

Game quantity and quality growth
The quality and quantity of games produced depend on the number of creators, their talent, and how their work is organized
C→L
Lead
Creator → Lead
Creator
blurring the boundaries with the physical world until they disappear
blurring the boundaries with the physical world until they disappear
Our graphical world will feature advanced objects that closely mimic reality in perception. These objects will possess physical properties and interactions between them will be possible
reach 100k users by 1H24
reach 100k users by 1h24
Focus on raising the 
1st creators’ generation
Voxel graphics 
& Basic game logics
Start of distribution
Game physics & complex object interactions
First 100k users and introduction of referrals
Creating immersive social open world
Viral expansion & product-led growth
Text-to-code 
game dev via AI tools
1H23
2H23
1H24
2H24
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