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Reimagining Megamod on CrazyGames

We’re wrapping up the week with something big: a major update just went live on CrazyGames — and it’s not just another content drop.

We’ve launched a new version of our Megamod experience:
- 120 fresh and battle-ready mini-games
- A redesigned game lobby
- Dynamic player flows powered by ghost runs and result-driven progression
- A new gameplay structure that’s all about competition and retention

Here’s how it works now: players compete in one mini-game at a time, but only winners move forward. Lose — and you’re out, starting a new run from the beginning. It’s a lightweight, fast-paced tournament loop that makes the entire journey more game-like — and much more engaging.

This setup gives us better levers for monetization and player behavior design, and we’re optimistic about how it will perform compared to previous iterations.

This is an important experiment for us — and we’ll be glad to share what we learn along the way.